This works best in combination with characters that can employ stealth to get enemies to focus fire on Bao-Dur, before striking from behind. As for feats go def need finesse with lightsabers (don't waste a feat point on melee finesse as you'll need a lightsaber to do max damage), also use Toughness (max it out), Lightsaber mastery (max it out), Flurry (max it out as this is the most important feat for me personally), Two weapon fighting (max it out), and i personally use my remaining feats to max out conditioning/empathy and make sure to allow access for medium armor use. The ideal starting stats should be around the following: 12 Strength, 15 Dexterity, 14 Wisdom, and 14 Constitution. A player can focus on blasters, grenades, or lightsabers. As you can see, I havent mentioned third companion. Generally, players can't go wrong with upgrading these Feats whenever possible: Along with their lightsaber, Guardians will also make extensive use of Force powers. strength dex cons ?! Naturally, this requires players to choose the dark side, but honestly, the dark side powers are the most fun. With last rank Force Powers take 30% of their cost from Health and 30% from Force, which means that all Powers will actually cost much less. As combat specialists, Guardians gain the most benefits out of Feats. The combat is boring and you pretty much become invincible with any build. This build focuses more on using force powers over weapons. Can't even beat Vrook with this build. Could I do this exact build but with Melee weapons? Please see the. Ill talk about Fury later. I have conducted scholarly research on, and written about, the use of ballooning for reconnaissance purposes during the U.S. Civil War, tort reform, voter initiatives and referendums, the formation of civilization, Ancient Rome, Mesopotamia, and the major religions. Fury is Power obtained at level 1 Sith Marauder. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. Two-weapon fighting lets players dual wield blasters which is what players want. Guardians suck compared to Sentinels and Consulars. Not having to worry about a character getting stunned, poisoned, or suffering from any of the other status ailments makes this game a lot easier. It is a light side build that uses all of the fun dark side powers. so . This does not, however, mean this build is weak against other foes. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. Star Wars: Knights of the Old Republic (KOTOR) allows players to create their own character when starting a new game. Espaol - Latinoamrica (Spanish - Latin America), http://www.gamefaqs.com/xbox/920194-star-wars-knights-of-the-old-republic-ii-the-sith-lords/faqs/37036. His amazing 10 dextery also means he'll be getting hit a lot if he wears the Miner Outfit. The Jedi class should be either Guardian or Consular. When youre building one you should think about focusing on Strength, Dexterity, and Constitution. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. Players will want to make Dexterity, Wisdom, and Charisma the primary attributes. Consular. There are a lot of reasons to use explosives though; for one, a lightsaber can't be used to deflect explosions. the time your max level (20). Focusing all efforts into improving Force Powers and making them easier to use, stronger and just generally more effective. This is the character to pick if you want to focus on Force powers over combat. Each grenade is suited for a different purpose. All trademarks are property of their respective owners in the US and other countries. Look at your Wisdom too, since thatll help with your force powers. Buff the force powers you use against others. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. Check out our Star Wars: Knights of the Old Republic 2 mobile review to get our full thoughts. The best answers are voted up and rise to the top, Not the answer you're looking for? Youll get a massive boost to your combat skills, while still getting plenty of Force Powers to use. I'm just saying what I've seen in speculation. How do you ensure that a red herring doesn't violate Chekhov's gun? I am more than happy to answer questions. Light side is the most optimal way to build a consular, whereas dark side builds will be much less effective. For this build, players will want to start as a Scout, and then choose the Guardian Jedi class. Intelligence is the least important skill for a Guardian. Then focus on increasing the character's Strength, Constitution, and Wisdom - don't neglect Charisma and Dexterity though. Star Wars: Knight of the Old Republic is currently available on PC, PlayStation 5, Android, iOS, and Nintendo Switch. Theyre going to get Force Powers on a regular basis, and get more Force Points to spend on them as well. this because it can really optimize your character. Always, always, ALWAYS get Master Speed. Hope i gave you some good tips any other q's just ask me, P.S. It only takes a minute to sign up. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities. Players are given the choice of three classes: Scout, Scoundrel, and Soldier. Harry Slater Your go-to destination for all things mobile gaming. Force powers for the Windu build include: Burst of Speed, Force Push, Force Resistance, Valor, Throw Lightsaber, and Stun Droid. Mutually exclusive execution using std::atomic? When you cant use Kreia, I usually paired Bao-Dur with either Visas specced for Buffs, or HK-47 who synergize very well with Bao-Dur after hell upgrade his Remote to heal droids. This item will only be visible in searches to you, your friends, and admins. This gives the character the Persuade skill early in the game. Honestly once you have been able to upgrade to the point where you can get your lightsaber with these upgrades and have master speed the game is over. Force Chain! Repair will increase the components you get from breaking down items. Force Powers are simple. Theyve got a decent class feat that diminishes the effects of attacks that cause fear or stun your character. There are eight grenade types in KOTOR, in addition to the famous thermal detonators. Like those games, this build starts weak but gets increasingly more powerful - by the end of the game this build will be defeating entire groups of enemies in seconds. The player is free to pick Duelist or Two-Weapon fighting styles. An updated and more in-depth build guide video for the Jedi Guardian in KOTOR 1 and 2. Follow us for Roblox, Genshin, Pokmon, and more on, Star Wars: KOTOR II Switch review - Yoda the one I want, Star Wars: Knights of the Old Republic lightsaber - how to get your first Kotor 2 lightsaber, Star Wars: Knights of the Old Republic 2 mobile review, Star Wars Knights of the Old Republic II Switch review. +2 Attacks per round! Makes sense, right?). My drill is the drill that creates the heavens! ncdu: What's going on with this second size column? Low Int means youll have just 1 skill point to distribute each level, so you can go either for Treat Injury for the early game or Persuade. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. Windu's fighting style is built more upon Dexterity than Strength; however, don't neglect Strength. There are three different potential starting classes to pick from. Weve taken a good long look at the attributes, skills, and feats that you should focus on getting as soon as you possibly can. If you dont want it, just go for anything with Strength or Wisdom bonus. This build is also fully capable of simply dueling the final boss in. It. In fact, with this game, it seems the possible variations for character builds seem endless. Treat Injury is a solid combat choice. Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian. Players want to get the Advanced Bio-Stabilizer Mask for immunity to poison and mind-affecting. or some useful fun builds for a Guardian/Weapon Master? Obviously, avoiding more hits increases the Jedi Exile's staying power in a fight. Go for Dueling, Jedi Defense, Regenerate Force Points and some Lightsaber Specialization along with Finesse: Lightsaber. Also with flurry, two weps, and master speed you can attack 4 times in a round, It doesn't replace STR with DEX. Providing guides for the biggest and best iOS and Android games, reviews of all the latest titles, and news stories to keep you up to date. The different combinations of these six classes allow for a wide variety of options when building a character in KOTOR. If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. He's also much. This will give the player's Jedi a lot more force points, but fewer feats. Star Wars: KOTOR The Best Builds You Need To Try, Pokemon Scarlet and Violet DLC Expansion Pass, These classes each provide different skills and bonuses, Star Wars Jedi Fallen Order: Best Characters (& The Worst), The Best Star Wars Imperials Not In The Shows Or Movies, Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked, Hilarious Star Wars: Visions Memes Only True Fans Understand, Things We Love About Star Wars: KOTOR On The Nintendo Switch, Star Wars: KOTOR - Awesome Side Quests You Shouldn't Miss, Hogwarts Legacy and Other February Releases Overshadowed an Otherwise Great Game, Requested Hogwarts Legacy Quality of Life Improvement Would Be Huge Gear Upgrade, PS Plus Free Games for March 2023 Break a Years-Long Tradition. This build primarily uses blasters, but when enemies get too close, switch to a lightsaber. The thief build relies on remaining unseen until they decide to attack, and making the most out of every attack. Wisdom is directly related to the player character's Force bar. Read More . Stuff that ups your STR is nice. Awareness is the ideal skill. The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. Your Heavy Armor prevents you from using certain Powers like Speed right? This guide details how to build and play the optimal jedi consular or guardian, including passing all persuade checks and maximizing HK-47 with the repair skill, which unlocks all of his story dialogue. Feel free to critique it with better sacrifices needed in keeping 13 and 17 onto skills after buffs for a soldier guardian. So after all these years I discovered something I didn't know. And because the game is a massive RPG, theres a lot to consider when youre building that character. The player can also choose to forgo conventional weaponry at a certain point and rely on force powers to vanquish the enemy, or simply use the power of charisma or stealth to defeat the enemy. It works for either light side or dark side, but dark side is the optimal choice. but there is one thing that. I think pretty much everything is answered in this. i like to use Thon or Area Jeths robe, The Quickness D package, Stabilizer mask, Ceremonial shield and Ossluks gloves (cause i feel bad for the lil bug). I am a 30-something year old who played the original game on XBox back in 2003. Do not become sith lord/jedi master as it is useless, go skills or sentinel class, Pro tip in k2 if you get the finesse perk you can make your hit chance and dmg scale off dex instead of strength. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. Players will need to increase this build's Charisma and Intelligence - the Intelligence is needed to increase the number of skill points players can allocate to Persuade. I wouldn't waste any points in Intelligence and i would put any leftovers in Charisma (i like persuading people). Consular. That is a master with the lightsaber that can zip around during a fight dispatching enemies with a swing of their lightsaber. Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. Definitely not in a melee build - even a build deliberately investing in INT to cripple me was able to beat the game. Followers 0. What can a lawyer do if the client wants him to be acquitted of everything despite serious evidence? And general advice for someone playing as one in KOTOR II? There are three different potential . Excellent build. They'll still have enough skill points to invest in what they want throughout the game. And? The Weaponmaster and the Sith Lord are the 2 strongest classes in the game. As for Feats, there is no point in giving her some special attacks, because shell be using Force most of the times. Look at your Wisdom too, since that'll help with your force powers. RELATED: The Best Companions In Knights Of The Old Republic 2. Heal While itsLightside Power, it will come in handy sometimes. Am I understanding Kreia's lore about Revan correctly? As for other upgrades, go for pure Damage. I mostly play character that heavily depends on Force so it was nice change. This item will only be visible in searches to you, your friends, and admins. All of these need to be raised to, or above, 15. Prestige classes. Press question mark to learn the rest of the keyboard shortcuts. After players choose to embrace the Light or Dark Side, prioritizing these abilities is recommended: Once players have reached Level 15 and sufficiently embraced their journey down either the Light or Dark Side, a Prestige Class can be unlocked. Early in the game, the bonuses for Critical Strikes are not very appealing. With this in mind, the Jedi Consular class is ideal for this build. Anyone familiar with Star Wars lore knows that Mace Windu was not the traditional Jedi.
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